Enter the tireless inventor of devious machinations. Do a dizzying array of options raise the tiny tinkerer above the rest? The truth is in the math!
Enter the tireless inventor of devious machinations. Do a dizzying array of options raise the tiny tinkerer above the rest? The truth is in the math!
Whether he’s tending till of the Fancy Shop or in the throes of battle, you daren’t scuffle with this crazy collector of cranial coverings!
The tundra-treading, snow shovel sporting fighter needs no introduction! Which is good… because as a warrior of few words, Polar Knight is unlikely to provide one himself!
The tidal terror emerges from the ocean depths! Whether it’s for gold or just bragging rights, this diving duelist is playing for keeps!
Season’s greetings, gracious gifters! It’s that special time of year when the stars shine brighter, the fireplace feels warmer, and friends feel friendlier. It’s that magical season when you can spend your gems not on armor and upgrades, but on the people in your life who make you feel special. And we’re here to help! Take a look at the amazing bounty of Shovel Knight treasures available for you and your loved ones this holiday season…
Hey, squire squad! Did you know King of Cards launches in just 2 weeks! As the biggest and grandest adventure in the Shovel Knight saga yet, King of Cards offers so much to learn and master! Any true king knows that knowledge is power, so be sure to study up on the game’s instruction manual! Check it out:
Hit the books and harness alchemical mysteries with the potion-brewing alchemist.
The fiery foreman is here to dig — and there’s plenty of work to be done!
Hey, Pathfinders! While developing King of Cards, we thought a lot about how to increase the excitement of the game on the map. Shovel Knight: Shovel of Hope started as a game with a map heavily inspired by Mario 3. The map was structured so that players would be encouraged to try out different levels if they were having a hard time with any one in particular. Players would have the flexibility to travel in a specific stage order to get to a bonus, or to travel along a different route to find reprieve in a village more quickly. The map was a way to do some world building, and a means to pepper in some flavorful ideas that couldn’t be communicated in the core set of stages. Through the map, we wanted to reinterpret the Mega Man experience of facing 8 core baddies by selecting them from a menu, and extend the depth of that concept just a little bit. This map structure was also used for Shovel Knight: Plague of Shadows.
It’s time for a real fighter to step into the ring! Enough of these dorks and their goofy knight titles. The main event is here!